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Computing · B7

No term · Week 12 · 1.50 credits · GHS 0.75

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 Lesson Note - Computing
A
Axim Anglican
Weekly Lesson Plan
JHS 1 (B7) · Term 1
Computing
Lesson 1 of 3
Week Ending
Friday, 20 Mar 2026 Backdated
Week & Term
Week 12 · Term 1
Class Teacher
Adongo Bright Atanga
1. Introduction to Computing
1. Components of Computers and Computer Systems

Content Standard & Indicator

B7.1.1.1.1
Examine the parts of a computer
Discuss the fourth-generation computers
Learners will discuss features of fourth-generation computers, demonstrate understanding of input devices, and examine uses of output devices across three lessons.
Critical Thinking and Problem Solving (CP) Digital Literacy (DL) Communication and Collaboration (CC)
fourth-generation computers microchip input devices output devices barcode scanner touchscreen plotter
Computer/Laptop Projector Textbook Internet connection
Computing Curriculum Teachers Resource Pack Learners Resource Pack
Lesson Activities by Day
Date Phase 1: Starter (7 mins)
Preparing the brain
Phase 2: Main (29 mins)
New learning + assessment
Resources Phase 3: Plenary (9 mins)
Reflection + exercise
Mon
16
Mar 2026
  • 1Identify the key features that define fourth-generation computers.
  • 2Ask learners to name any computer or device they use at home; write responses on board.
  • 3Show picture of a laptop on projector and ask: What is inside that makes it work so fast?
  • FEATURES OF FOURTH-GENERATION COMPUTERS
  • 1Display timeline on projector showing computer generations; learners read textbook page on fourth-generation features and write down 3 features (e.g. microchip, VLSI technology, affordable price).
  • 2Pair learners to compare their 3 features and circle the common ones.
  • 3A volunteer reads one feature aloud; class confirms by showing thumbs up.
  • IDENTIFYING MICROCHIPS AND PROCESSOR ARCHITECTURE
  • 4Show enlarged picture of a microchip on projector using Internet connection; ask: What do you see? What do you think it does?
  • 5Learners sketch the microchip shape in exercise books and label 5 parts shown on the image.
  • 6Ask a learner who finished early to explain to the class why a microchip is important in fourth-generation computers.
  • 1Computer/Laptop
  • 2Projector
  • 3Textbook
  • 4Internet connection
  • 1Learners whisper one feature of fourth-generation computers to their partner and partner repeats it back.
  • 2Show 3 pictures (older phone, smartphone, laptop) on projector; learners point to which is fourth-generation and why.
Exercise
  • 1Write one sentence: What is a microchip and why is it used in fourth-generation computers?
Tue
17
Mar 2026
  • 1Demonstrate understanding of how input devices are used to enter data into a computer.
  • 2Ask: What did you use to turn on your computer at home—a button, a switch, or voice? Write answers on board.
  • 3Show 10-second video clip on projector of a barcode scanner being used at Makola Market checkout; ask learners to describe what they saw.
  • TYPES AND USES OF INPUT DEVICES
  • 1Display 4 pictures on projector: wireless keyboard, wireless mouse, touchscreen, barcode scanner; learners read textbook section and match each picture to its use (e.g. typing, scanning, selecting, touching).
  • 2Learners write the name and one use of each device in their exercise books.
  • 3Ask one learner from each row to hold up their answer card.
  • MANUAL AND AUTOMATIC INPUT DEVICES
  • 4Draw two columns on board: 'Manual' and 'Automatic'; show 6 input device pictures on projector and ask learners to classify each by shouting 'Manual!' or 'Automatic!' for each one.
  • 5Learners copy the two columns in their books and list 2 manual devices (keyboard, mouse) and 2 automatic devices (barcode scanner, touchscreen).
  • 6Pairs compare their lists; any differences discussed with the teacher.
  • ADVANTAGES AND REAL-WORLD APPLICATIONS
  • 7Give scenario: Yakubu works as a trotro driver and wants to track passenger fares with a computer; which input device should he use? Learners write answer and reason.
  • 8Ask a learner who chose barcode scanner to explain their thinking to the class.
  • 9Learners find one more Ghanaian workplace (farm, market, hospital, school) and suggest an input device for that workplace.
  • 1Computer/Laptop
  • 2Projector
  • 3Textbook
  • 4Internet connection
  • 1Learners show fingers 1–5 to rate their confidence in naming 5 input devices.
  • 2Pairs quiz each other: One partner names a device, the other says if it is manual or automatic.
Exercise
  • 1List 3 input devices and write one advantage of each in a real Ghanaian workplace.
Wed
18
Mar 2026
  • 1Examine the uses and features of output devices in real-world scenarios.
  • 2Ask learners: When you watch a film on a projector in school, what device shows the picture? Write device names on board.
  • 3Show 15-second video on projector of a graphing plotter drawing a map; ask: What is the machine doing and why?
  • TYPES AND APPLICATIONS OF OUTPUT DEVICES
  • 1Display 4 pictures on projector: data projector, multimedia projector, pico projector, graphing plotter; learners read textbook and write what each device outputs (image, sound, data, graph).
  • 2Learners match each device to a Ghanaian workplace: classroom (multimedia projector), small office (pico projector), technical drawing (plotter), cinema (projector).
  • 3A volunteer from the group that finished first presents one match to the class.
  • COMPARING OUTPUT DEVICES: ADVANTAGES AND DISADVANTAGES
  • 4Create comparison table on board with 3 rows (Projector, Plotter, Pico Projector) and 2 columns (Advantage, Disadvantage); learners copy and complete using textbook examples.
  • 5Learners evaluate: Which output device is best for Ama's small tailoring shop for displaying designs? Learners write their choice with 1 reason.
  • 6Ask learners who chose different devices to respectfully debate why their choice is better.
  • REAL-WORLD USES AND PROBLEM-SOLVING
  • 7Scenario: A school principal needs to show exam results to 200 learners in the hall; which output device fits best? Learners discuss in pairs and write 1 sentence answer.
  • 8Extension: Design a Ghanaian business (e.g. graphics design studio, hospital, engineering firm) and choose 2 output devices it needs; learners sketch and label.
  • 9Ask a learner who struggled with the starter to attempt this scenario first with teacher support.
  • 1Computer/Laptop
  • 2Projector
  • 3Textbook
  • 4Internet connection
  • 1Learners repeat chorally 3 times: 'Projectors output light, plotters output drawings, all output devices show computer data.'
  • 2Thumbs up if you can name 3 output devices; thumbs sideways if you can name 2; thumbs down if you need more practice.
Exercise
  • 1Name 2 output devices and explain 1 advantage and 1 disadvantage of each in a workplace you know in Ghana.
Class Teacher
Adongo Bright Atanga
Head Teacher
Signature & Date
SISO / Circuit Supervisor
Signature & Date

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